Location of Things, Part II: Process

We combined digital crafting techniques with good old fashioned manual construction for these interventions. 3D modeling software helped guide our visual methods, and we CNC cut the resulting forms to bring them to reality. Hand-application of paper provided the physical contrast to the non-existent shadows we wanted to eliminate to heighten the perception that all was not what it seemed.

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Location of Things, Part II: Process
Colab Trial Run
Terrain South Opening
Reestablish Return
Depth of Field